So, let’s start off with the bad news: Homo Jaluzo has zero exploitable weaknesses. On one hand, hooray, that means you can hit him with absolutely anything, and it has an equal chance of doing damage. On the other, it means you’re getting four chances to hit, no more, no less, before the baby gets his turn, and everything that comes after Deafening Din hurts like hell. So, the first couple of rounds are gonna be rough, largely spent keeping Daze off your people, and keeping your health topped off while the baby goes absolutely bugshit with tackle attacks and Gazes. That’s especially true if you brought a Brawler, since Perfect Punch can do a nice bit of damage, but only if they’re topped off on HP.

Eventually, though, Gallica will chime in with that wild-ass proposal that you should try to shoot the baby’s eyes out. That’s fucked up, and gross, and wrong, and despicable, and she’s absolutely right. Once you get the chance, let a Gunner use one of their Shot techniques for massive damage, or get the Magic Knight to use Leap Thrust, which will also take down an eye’s Defense so the rest of your party can do some decent damage. Also keep in mind that while the main body doesn’t have any weaknesses, you can lower its Defense, and your Seeker can raise your party’s attacks. Take advantage of that if you’re running with a Magic Knight.

Read More: Metaphor: ReFantazio’s Homo Avades Is An Egg-Monstrosity That Must Be Destroyed At All Costs

Now, technically, you could take out both eyes for a bit of peace and quiet in this fight, because it can drag on if you let it—but the eyes regenerate so quickly at this point, it’s actually better just to keep one intact but with low health. Then have your Seeker deal with Daze and heal incoming attacks a lot more often. You’ll eventually have to focus on one eye or the other again, but that’s better than getting caught out there with two eyes able to debilitate your entire party with one turn.

What’s more important, in that case, is doing as much damage as possible to the main body. Eventually, Lady Joanna will show up and heal up both eyes and a chunk of the main body’s health, typically right around the time he casts Sour Scream, and has a really painful round where he gets five turn icons. You might wanna take a round just to get healed up after that, but once everybody’s 100 percent or close enough to it, you can go right ahead and take out both eyes at your leisure. Now, once they’re destroyed, they’re gone for a while, and even better, occasionally, the wee baby Jaluzo will give up a turn because it’s “writhing in pain from having its eyes crushed.” Yeah, well, that’s what you get for throwing a tantrum in front of company. Now tell the nice heterochromatic boy you’re sorry.

Eventually, Big Baby Jesus will be done for, and your reward, aside from a shitload of XP and Reeve, is one of the saddest damn backstories in the entire game. I’d say that came out of nowhere, but, I mean, you did just kill a baby, you fucking monster you.

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